Program Listing for File SyclDeviceResourceFactory.hpp¶
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//////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2016-20, Lawrence Livermore National Security, LLC and Umpire
// project contributors. See the COPYRIGHT file for details.
//
// SPDX-License-Identifier: (MIT)
//////////////////////////////////////////////////////////////////////////////
#ifndef UMPIRE_SyclDeviceResourceFactory_HPP
#define UMPIRE_SyclDeviceResourceFactory_HPP
#include "umpire/resource/MemoryResourceFactory.hpp"
namespace umpire {
namespace resource {
/*!
* \brief Factory class for constructing MemoryResource objects that use Intel's
* GPU memory.
*/
class SyclDeviceResourceFactory : public MemoryResourceFactory {
bool isValidMemoryResourceFor(
const std::string& name) noexcept final override;
std::unique_ptr<resource::MemoryResource> create(const std::string& name,
int id) final override;
std::unique_ptr<resource::MemoryResource> create(
const std::string& name, int id,
MemoryResourceTraits traits) final override;
MemoryResourceTraits getDefaultTraits() final override;
};
} // end of namespace resource
} // end of namespace umpire
#endif // UMPIRE_SyclDeviceResourceFactory_HPP