Class MemoryResource

Inheritance Relationships

Base Type

Derived Types

Class Documentation

class MemoryResource : public umpire::strategy::AllocationStrategy

Base class to represent the available hardware resources for memory allocation in the system.

Objects of this inherit from strategy::AllocationStrategy, allowing them to be used directly.

Subclassed by umpire::resource::CudaConstantMemoryResource, umpire::resource::DefaultMemoryResource< _allocator >, umpire::resource::HipConstantMemoryResource, umpire::resource::NullMemoryResource

Public Functions

MemoryResource(const std::string &name, int id, MemoryResourceTraits traits)

Construct a MemoryResource with the given name and id.

Parameters

virtual ~MemoryResource()
virtual void *allocate(std::size_t bytes) = 0

Allocate bytes of memory.

This function is pure virtual and must be implemented by the inheriting class.

Return

Pointer to start of allocation.

Parameters
  • bytes: Number of bytes to allocate.

virtual void deallocate(void *ptr) = 0

Free the memory at ptr.

This function is pure virtual and must be implemented by the inheriting class.

Parameters
  • ptr: Pointer to free.

virtual std::size_t getCurrentSize() const = 0

Return the current size of this MemoryResource.

This is sum of the sizes of all the tracked allocations. Note that this doesn’t ever have to be equal to getHighWatermark.

Return

current total size of active allocations in this MemoryResource.

virtual std::size_t getHighWatermark() const = 0

Return the memory high watermark for this MemoryResource.

This is the largest amount of memory allocated by this Allocator. Note that this may be larger than the largest value returned by getCurrentSize.

Return

Memory high watermark.

virtual Platform getPlatform() = 0

Get the Platform assocatiated with this MemoryResource.

This function is pure virtual and must be implemented by the inheriting class.

Return

Platform associated with this MemoryResource.

MemoryResourceTraits getTraits()
void release()

Release any and all unused memory held by this AllocationStrategy.

std::size_t getActualSize() const

Get the current amount of memory allocated by this allocator.

Note that this can be larger than getCurrentSize(), particularly if the AllocationStrategy implements some kind of pooling.

Return

The total size of all the memory this object has allocated.

const std::string &getName()

Get the name of this AllocationStrategy.

Return

The name of this AllocationStrategy.

int getId()

Get the id of this AllocationStrategy.

Return

The id of this AllocationStrategy.

Protected Attributes

MemoryResourceTraits m_traits
std::string m_name
int m_id