Program Listing for File SlotPool.cpp¶
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//////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2018, Lawrence Livermore National Security, LLC.
// Produced at the Lawrence Livermore National Laboratory
//
// Created by David Beckingsale, david@llnl.gov
// LLNL-CODE-747640
//
// All rights reserved.
//
// This file is part of Umpire.
//
// For details, see https://github.com/LLNL/Umpire
// Please also see the LICENSE file for MIT license.
//////////////////////////////////////////////////////////////////////////////
#include "umpire/strategy/SlotPool.hpp"
#include "umpire/util/Macros.hpp"
namespace umpire {
namespace strategy {
SlotPool::SlotPool(
const std::string& name,
int id,
size_t slots,
Allocator allocator) :
AllocationStrategy(name, id),
m_current_size(0),
m_highwatermark(0),
m_slots(slots),
m_allocator(allocator.getAllocationStrategy())
{
UMPIRE_LOG(Debug, "Creating " << m_slots << "-slot pool.");
m_lengths = new size_t[m_slots];
m_pointers = new void*[m_slots];
for (size_t i = 0; i < m_slots; ++i) {
m_pointers[i] = nullptr;
m_lengths[i] = 0;
}
}
void*
SlotPool::allocate(size_t bytes)
{
void* ptr = nullptr;
for (size_t i = 0; i < m_slots; ++i) {
if (m_lengths[i] == bytes) {
m_lengths[i] = -m_lengths[i] ;
ptr = m_pointers[i] ;
break ;
} else if (m_lengths[i] == 0) {
m_lengths[i] = -static_cast<int>(bytes) ;
m_pointers[i] = m_allocator->allocate(bytes);
ptr = m_pointers[i] ;
break ;
}
}
UMPIRE_LOG(Debug, "(bytes=" << bytes << ") returning " << ptr);
return ptr;
}
void
SlotPool::deallocate(void* ptr)
{
UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
for (size_t i = 0; i < m_slots; ++i) {
if (m_pointers[i] == ptr) {
m_lengths[i] = -m_lengths[i];
ptr = nullptr;
break;
}
}
}
long
SlotPool::getCurrentSize()
{
UMPIRE_LOG(Debug, "() returning " << m_current_size);
return m_current_size;
}
long
SlotPool::getHighWatermark()
{
UMPIRE_LOG(Debug, "() returning " << m_highwatermark);
return m_highwatermark;
}
Platform
SlotPool::getPlatform()
{
return m_allocator->getPlatform();
}
} // end of namespace strategy
} // end of namespace umpire