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//////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2016-20, Lawrence Livermore National Security, LLC and Umpire
// project contributors. See the COPYRIGHT file for details.
//
// SPDX-License-Identifier: (MIT)
//////////////////////////////////////////////////////////////////////////////
#include "umpire/ResourceManager.hpp"
#include "umpire/config.hpp"
#include "umpire/resource/HostResourceFactory.hpp"
#include "umpire/resource/MemoryResourceRegistry.hpp"
#include "umpire/resource/NullMemoryResourceFactory.hpp"
#if defined(UMPIRE_ENABLE_FILE_RESOURCE)
#include "umpire/resource/FileMemoryResourceFactory.hpp"
#endif
#if defined(UMPIRE_ENABLE_NUMA)
#include "umpire/strategy/NumaPolicy.hpp"
#endif
#if defined(UMPIRE_ENABLE_CUDA)
#include <cuda_runtime_api.h>
#include "umpire/resource/CudaDeviceResourceFactory.hpp"
#include "umpire/resource/CudaPinnedMemoryResourceFactory.hpp"
#include "umpire/resource/CudaUnifiedMemoryResourceFactory.hpp"
#if defined(UMPIRE_ENABLE_CONST)
#include "umpire/resource/CudaConstantMemoryResourceFactory.hpp"
#endif
#endif
#if defined(UMPIRE_ENABLE_HIP)
#include <hip/hip_runtime.h>
#include "umpire/resource/HipDeviceResourceFactory.hpp"
#include "umpire/resource/HipPinnedMemoryResourceFactory.hpp"
#if defined(UMPIRE_ENABLE_CONST)
#include "umpire/resource/HipConstantMemoryResourceFactory.hpp"
#endif
#endif
#if defined(UMPIRE_ENABLE_SYCL)
#include <CL/sycl.hpp>
#include "umpire/resource/SyclDeviceResourceFactory.hpp"
#include "umpire/resource/SyclPinnedMemoryResourceFactory.hpp"
#include "umpire/resource/SyclUnifiedMemoryResourceFactory.hpp"
#endif
#if defined(UMPIRE_ENABLE_OPENMP_TARGET)
#include <omp.h>
#include "umpire/resource/OpenMPTargetMemoryResourceFactory.hpp"
#endif
#include <iterator>
#include <memory>
#include <sstream>
#include "umpire/Umpire.hpp"
#include "umpire/op/MemoryOperation.hpp"
#include "umpire/op/MemoryOperationRegistry.hpp"
#include "umpire/strategy/AllocationTracker.hpp"
#include "umpire/strategy/DynamicPool.hpp"
#include "umpire/strategy/FixedPool.hpp"
#include "umpire/strategy/ZeroByteHandler.hpp"
#include "umpire/util/MPI.hpp"
#include "umpire/util/Macros.hpp"
#include "umpire/util/io.hpp"
#include "umpire/util/make_unique.hpp"
#include "umpire/util/wrap_allocator.hpp"
static const char* s_null_resource_name{"__umpire_internal_null"};
static const char* s_zero_byte_pool_name{"__umpire_internal_0_byte_pool"};
namespace umpire {
ResourceManager& ResourceManager::getInstance()
{
static ResourceManager resource_manager;
UMPIRE_LOG(Debug, "() returning " << &resource_manager);
return resource_manager;
}
ResourceManager::ResourceManager()
: m_allocations(),
m_allocators(),
m_allocators_by_id(),
m_allocators_by_name(),
m_memory_resources(),
m_default_allocator(),
m_id(0),
m_mutex()
{
UMPIRE_LOG(Debug, "() entering");
const char* env_enable_replay{getenv("UMPIRE_REPLAY")};
const bool enable_replay{env_enable_replay != nullptr};
const char* env_enable_log{getenv("UMPIRE_LOG_LEVEL")};
const bool enable_log{env_enable_log != nullptr};
util::initialize_io(enable_log, enable_replay);
resource::MemoryResourceRegistry& registry{
resource::MemoryResourceRegistry::getInstance()};
registry.registerMemoryResource(
util::make_unique<resource::HostResourceFactory>());
registry.registerMemoryResource(
util::make_unique<resource::NullMemoryResourceFactory>());
#if defined(UMPIRE_ENABLE_FILE_RESOURCE)
registry.registerMemoryResource(
util::make_unique<resource::FileMemoryResourceFactory>());
#endif
#if defined(UMPIRE_ENABLE_CUDA)
registry.registerMemoryResource(
util::make_unique<resource::CudaDeviceResourceFactory>());
registry.registerMemoryResource(
util::make_unique<resource::CudaUnifiedMemoryResourceFactory>());
registry.registerMemoryResource(
util::make_unique<resource::CudaPinnedMemoryResourceFactory>());
#if defined(UMPIRE_ENABLE_CONST)
registry.registerMemoryResource(
util::make_unique<resource::CudaConstantMemoryResourceFactory>());
#endif
#endif
#if defined(UMPIRE_ENABLE_HIP)
registry.registerMemoryResource(
util::make_unique<resource::HipDeviceResourceFactory>());
registry.registerMemoryResource(
util::make_unique<resource::HipPinnedMemoryResourceFactory>());
#if defined(UMPIRE_ENABLE_CONST)
registry.registerMemoryResource(
util::make_unique<resource::HipConstantMemoryResourceFactory>());
#endif
#endif
#if defined(UMPIRE_ENABLE_SYCL)
registry.registerMemoryResource(
util::make_unique<resource::SyclDeviceResourceFactory>());
registry.registerMemoryResource(
util::make_unique<resource::SyclUnifiedMemoryResourceFactory>());
registry.registerMemoryResource(
util::make_unique<resource::SyclPinnedMemoryResourceFactory>());
#endif
#if defined(UMPIRE_ENABLE_OPENMP_TARGET)
registry.registerMemoryResource(
util::make_unique<resource::OpenMPTargetResourceFactory>());
#endif
initialize();
UMPIRE_LOG(Debug, "() leaving");
}
ResourceManager::~ResourceManager()
{
for (auto&& allocator : m_allocators) {
if (allocator->getCurrentSize() != 0) {
std::stringstream ss;
umpire::print_allocator_records(Allocator{allocator.get()}, ss);
UMPIRE_LOG(Error, allocator->getName() << " Allocator still has "
<< allocator->getCurrentSize()
<< " bytes allocated" << std::endl
<< ss.str() << std::endl);
}
allocator.reset();
}
}
void ResourceManager::initialize()
{
UMPIRE_LOG(Debug, "() entering");
UMPIRE_LOG(Debug, "Umpire v" << UMPIRE_VERSION_MAJOR << "."
<< UMPIRE_VERSION_MINOR << "."
<< UMPIRE_VERSION_PATCH << "."
<< UMPIRE_VERSION_RC);
UMPIRE_REPLAY(R"( "event": "version", "payload": { "major": )"
<< UMPIRE_VERSION_MAJOR << R"(, "minor": )"
<< UMPIRE_VERSION_MINOR << R"(, "patch": )"
<< UMPIRE_VERSION_PATCH << R"(, "rc": ")" << UMPIRE_VERSION_RC
<< R"(" })");
resource::MemoryResourceRegistry& registry{
resource::MemoryResourceRegistry::getInstance()};
{
#if defined(UMPIRE_ENABLE_OPENMP_TARGET)
MemoryResourceTraits traits = registry.getDefaultTraitsForResource("HOST");
traits.id = omp_get_initial_device();
std::unique_ptr<strategy::AllocationStrategy> host_allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("HOST", getNextId(), traits))};
#else
std::unique_ptr<strategy::AllocationStrategy> host_allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("HOST", getNextId()))};
#endif
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": "HOST" })"
<< R"(, "result": ")" << host_allocator.get() << R"(")");
int id{host_allocator->getId()};
m_allocators_by_name["HOST"] = host_allocator.get();
m_memory_resources[resource::Host] = host_allocator.get();
m_default_allocator = host_allocator.get();
m_allocators_by_id[id] = host_allocator.get();
m_allocators.emplace_front(std::move(host_allocator));
}
{
std::unique_ptr<strategy::AllocationStrategy> allocator{
// util::wrap_allocator<strategy::AllocationTracker>(
registry.makeMemoryResource(s_null_resource_name, getNextId())};
int id{allocator->getId()};
m_allocators_by_name[s_null_resource_name] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
#if defined(UMPIRE_ENABLE_FILE_RESOURCE)
{
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("FILE", getNextId()))};
int id{allocator->getId()};
m_allocators_by_name["FILE"] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
#endif
#if defined(UMPIRE_ENABLE_DEVICE)
int device_count{0};
#endif
#if defined(UMPIRE_ENABLE_CUDA)
auto error = ::cudaGetDeviceCount(&device_count);
if (error != cudaSuccess) {
UMPIRE_ERROR("Umpire compiled with CUDA support but no GPUs detected!");
}
#endif
#if defined(UMPIRE_ENABLE_HIP)
auto error = ::hipGetDeviceCount(&device_count);
if (error != hipSuccess) {
UMPIRE_ERROR("Umpire compiled with HIP support but no GPUs detected!");
}
#endif
#if defined(UMPIRE_ENABLE_OPENMP_TARGET)
device_count = omp_get_num_devices();
#endif
#if defined(UMPIRE_ENABLE_SYCL)
auto platforms = cl::sycl::platform::get_platforms();
for (auto& platform : platforms) {
auto devices = platform.get_devices();
for (auto& device : devices) {
const std::string deviceName =
device.get_info<cl::sycl::info::device::name>();
if (device.is_gpu() &&
(deviceName.find("Intel(R) Gen9 HD Graphics NEO") !=
std::string::npos))
device_count++;
}
}
if (device_count == 0) {
UMPIRE_ERROR("Umpire compiled with SYCL support but no GPUs detected!");
}
#endif
#if defined(UMPIRE_ENABLE_DEVICE)
{
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("DEVICE", getNextId()))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": "DEVICE" })"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name["DEVICE"] = allocator.get();
m_allocators_by_name["DEVICE_0"] = allocator.get();
m_memory_resources[resource::Device] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
#if defined(UMPIRE_ENABLE_CUDA)
for (int device = 1; device < device_count; device++) {
cudaDeviceEnablePeerAccess(device, 0);
}
int current_device;
cudaGetDevice(¤t_device);
for (int device = 1; device < device_count; device++) {
MemoryResourceTraits traits;
cudaSetDevice(device);
for (int other_device = 0; other_device < device_count; other_device++) {
if (device != other_device) {
cudaDeviceEnablePeerAccess(other_device, 0);
}
}
cudaDeviceProp properties;
auto error = ::cudaGetDeviceProperties(&properties, device);
if (error != cudaSuccess) {
UMPIRE_ERROR("cudaGetDeviceProperties failed with error: "
<< cudaGetErrorString(error));
}
traits.unified = false;
traits.size = properties.totalGlobalMem;
traits.vendor = MemoryResourceTraits::vendor_type::NVIDIA;
traits.kind = MemoryResourceTraits::memory_type::GDDR;
traits.used_for = MemoryResourceTraits::optimized_for::any;
traits.id = device;
std::string name = "DEVICE_" + std::to_string(device);
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource(name, getNextId(), traits))};
UMPIRE_REPLAY(R"( "event": "makeMemoryResource", "payload": { "name": ")"
<< name << R"("})"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name[name] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
cudaSetDevice(current_device);
#endif
#if defined(UMPIRE_ENABLE_HIP)
for (int device = 1; device < device_count; device++) {
MemoryResourceTraits traits;
hipSetDevice(device);
const int top = device > 0 ? device - 1 : (device_count - 1);
int canAccessPeer = 0;
hipDeviceCanAccessPeer(&canAccessPeer, device, top);
if (canAccessPeer)
hipDeviceEnablePeerAccess(top, 0);
const int bottom = (device + 1) % device_count;
if (top != bottom) {
hipDeviceCanAccessPeer(&canAccessPeer, device, bottom);
if (canAccessPeer)
hipDeviceEnablePeerAccess(bottom, 0);
}
hipDeviceProp_t properties;
auto error = hipGetDeviceProperties(&properties, device);
if (error != hipSuccess) {
UMPIRE_ERROR("hipGetDeviceProperties failed with error: "
<< hipGetErrorString(error));
}
traits.unified = false;
traits.size = properties.totalGlobalMem;
traits.vendor = MemoryResourceTraits::vendor_type::AMD;
traits.kind = MemoryResourceTraits::memory_type::GDDR;
traits.used_for = MemoryResourceTraits::optimized_for::any;
traits.id = device;
std::string name = "DEVICE_" + std::to_string(device);
if (device !=
0) { // since it DEVICE_0 was already created with an allocator
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource(name, getNextId(), traits))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": ")"
<< name << R"("})"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name[name] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
}
#endif
#if defined(UMPIRE_ENABLE_OPENMP_TARGET)
for (int device = 1; device < device_count; device++) {
MemoryResourceTraits traits;
traits.unified = false;
traits.kind = MemoryResourceTraits::memory_type::GDDR;
traits.used_for = MemoryResourceTraits::optimized_for::any;
traits.id = device;
std::string name = "DEVICE_" + std::to_string(device);
if (device !=
0) { // since it DEVICE_0 was already created with an allocator
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource(name, getNextId(), traits))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": ")"
<< name << R"("})"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name[name] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
}
#endif
#if defined(UMPIRE_ENABLE_SYCL)
auto platforms = cl::sycl::platform::get_platforms();
for (auto& platform : platforms) {
auto devices = platform.get_devices();
unsigned int dev_cnt = 0; // SYCL multi.device count
for (auto& device : devices) {
MemoryResourceTraits traits;
const std::string deviceName =
device.get_info<cl::sycl::info::device::name>();
if (device.is_gpu() &&
(deviceName.find("Intel(R) Gen9 HD Graphics NEO") !=
std::string::npos)) {
traits.unified = false;
traits.size = device.get_info<
cl::sycl::info::device::global_mem_size>(); // in bytes
traits.vendor = MemoryResourceTraits::vendor_type::INTEL;
traits.kind = MemoryResourceTraits::memory_type::GDDR;
traits.used_for = MemoryResourceTraits::optimized_for::any;
traits.id = dev_cnt;
cl::sycl::queue sycl_queue(device);
traits.queue = sycl_queue;
std::cout << "value of QUEUE in RESOURCEMANAGER : "
<< sycl_queue.get() << ", "
<< device.get_info<cl::sycl::info::device::name>()
<< std::endl;
std::string name = "DEVICE_" + std::to_string(dev_cnt);
if (dev_cnt != 0) {
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource(name, getNextId(), traits))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": ")"
<< name << R"("})"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name[name] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
dev_cnt++;
}
}
}
#endif
}
#endif
#if defined(UMPIRE_ENABLE_PINNED)
{
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("PINNED", getNextId()))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": "PINNED" })"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name["PINNED"] = allocator.get();
m_memory_resources[resource::Pinned] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
#endif
#if defined(UMPIRE_ENABLE_UM)
{
#if defined(UMPIRE_ENABLE_HIP)
// associate "DEVICE" allocator with "UM" name
auto allocator = m_memory_resources[resource::Device];
m_allocators_by_name["UM"] = allocator;
m_memory_resources[resource::Unified] = allocator;
#else
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("UM", getNextId()))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": "UM" })"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name["UM"] = allocator.get();
m_memory_resources[resource::Unified] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
#endif
}
#endif
#if defined(UMPIRE_ENABLE_CONST)
{
std::unique_ptr<strategy::AllocationStrategy> allocator{
util::wrap_allocator<strategy::AllocationTracker,
strategy::ZeroByteHandler>(
registry.makeMemoryResource("DEVICE_CONST", getNextId()))};
UMPIRE_REPLAY(
R"( "event": "makeMemoryResource", "payload": { "name": "DEVICE_CONST" })"
<< R"(, "result": ")" << allocator.get() << R"(")");
int id{allocator->getId()};
m_allocators_by_name["DEVICE_CONST"] = allocator.get();
m_memory_resources[resource::Constant] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
#endif
{
std::unique_ptr<strategy::AllocationStrategy> allocator{
new strategy::FixedPool{
s_zero_byte_pool_name, getNextId(),
Allocator{m_allocators_by_name[s_null_resource_name]}, 1}};
int id{allocator->getId()};
m_allocators_by_name[s_zero_byte_pool_name] = allocator.get();
m_allocators_by_id[id] = allocator.get();
m_allocators.emplace_front(std::move(allocator));
}
UMPIRE_LOG(Debug, "() leaving");
}
strategy::AllocationStrategy* ResourceManager::getAllocationStrategy(
const std::string& name)
{
UMPIRE_LOG(Debug, "(\"" << name << "\")");
auto allocator = m_allocators_by_name.find(name);
if (allocator == m_allocators_by_name.end()) {
UMPIRE_ERROR("Allocator \"" << name
<< "\" not found. Available allocators: "
<< getAllocatorInformation());
}
return m_allocators_by_name[name];
}
Allocator ResourceManager::getAllocator(const std::string& name)
{
UMPIRE_LOG(Debug, "(\"" << name << "\")");
return Allocator(getAllocationStrategy(name));
}
Allocator ResourceManager::getAllocator(const char* name)
{
return getAllocator(std::string{name});
}
Allocator ResourceManager::getAllocator(
resource::MemoryResourceType resource_type)
{
UMPIRE_LOG(Debug, "(\"" << static_cast<std::size_t>(resource_type) << "\")");
auto allocator = m_memory_resources.find(resource_type);
if (allocator == m_memory_resources.end()) {
UMPIRE_ERROR("Allocator \"" << static_cast<std::size_t>(resource_type)
<< "\" not found. Available allocators: "
<< getAllocatorInformation());
}
return Allocator(m_memory_resources[resource_type]);
}
Allocator ResourceManager::getAllocator(int id)
{
UMPIRE_LOG(Debug, "(\"" << id << "\")");
if (id == umpire::invalid_allocator_id) {
UMPIRE_ERROR("Passed umpire::invalid_allocator_id");
}
auto allocator = m_allocators_by_id.find(id);
if (allocator == m_allocators_by_id.end()) {
UMPIRE_ERROR("Allocator \"" << id << "\" not found. Available allocators: "
<< getAllocatorInformation());
}
return Allocator(m_allocators_by_id[id]);
}
Allocator ResourceManager::getDefaultAllocator()
{
UMPIRE_LOG(Debug, "");
if (!m_default_allocator) {
UMPIRE_ERROR("The default Allocator is not defined");
}
return Allocator(m_default_allocator);
}
void ResourceManager::setDefaultAllocator(Allocator allocator) noexcept
{
UMPIRE_LOG(Debug, "(\"" << allocator.getName() << "\")");
UMPIRE_REPLAY(
R"( "event": "setDefaultAllocator", "payload": { "allocator_ref": ")"
<< allocator.getAllocationStrategy() << R"(" })");
m_default_allocator = allocator.getAllocationStrategy();
}
void ResourceManager::registerAllocator(const std::string& name,
Allocator allocator)
{
if (isAllocator(name)) {
UMPIRE_ERROR("Allocator " << name << " is already registered.");
}
m_allocators_by_name[name] = allocator.getAllocationStrategy();
}
Allocator ResourceManager::getAllocator(void* ptr)
{
UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
return Allocator(findAllocatorForPointer(ptr));
}
bool ResourceManager::isAllocator(const std::string& name) noexcept
{
return (m_allocators_by_name.find(name) != m_allocators_by_name.end());
}
bool ResourceManager::hasAllocator(void* ptr)
{
UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
return m_allocations.contains(ptr);
}
void ResourceManager::registerAllocation(void* ptr,
util::AllocationRecord record)
{
if (!ptr) {
UMPIRE_ERROR("Cannot register nullptr!");
}
UMPIRE_LOG(Debug, "(ptr=" << ptr << ", size=" << record.size << ", strategy="
<< record.strategy << ") with " << this);
UMPIRE_RECORD_BACKTRACE(record);
m_allocations.insert(ptr, record);
}
util::AllocationRecord ResourceManager::deregisterAllocation(void* ptr)
{
UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
return m_allocations.remove(ptr);
}
const util::AllocationRecord* ResourceManager::findAllocationRecord(
void* ptr) const
{
auto alloc_record = m_allocations.find(ptr);
if (!alloc_record->strategy) {
UMPIRE_ERROR("Cannot find allocator for " << ptr);
}
UMPIRE_LOG(Debug, "(Returning allocation record for ptr = " << ptr << ")");
return alloc_record;
}
bool ResourceManager::isAllocatorRegistered(const std::string& name)
{
return (m_allocators_by_name.find(name) != m_allocators_by_name.end());
}
void ResourceManager::copy(void* dst_ptr, void* src_ptr, std::size_t size)
{
UMPIRE_LOG(Debug, "(src_ptr=" << src_ptr << ", dst_ptr=" << dst_ptr
<< ", size=" << size << ")");
auto& op_registry = op::MemoryOperationRegistry::getInstance();
auto src_alloc_record = m_allocations.find(src_ptr);
std::ptrdiff_t src_offset =
static_cast<char*>(src_ptr) - static_cast<char*>(src_alloc_record->ptr);
std::size_t src_size = src_alloc_record->size - src_offset;
auto dst_alloc_record = m_allocations.find(dst_ptr);
std::ptrdiff_t dst_offset =
static_cast<char*>(dst_ptr) - static_cast<char*>(dst_alloc_record->ptr);
std::size_t dst_size = dst_alloc_record->size - dst_offset;
if (size == 0) {
size = src_size;
}
UMPIRE_REPLAY(
R"( "event": "copy", "payload": {)"
<< R"( "src": ")" << src_ptr << R"(")"
<< R"(, "src_offset": )" << src_offset << R"(, "dest": ")" << dst_ptr
<< R"(")"
<< R"(, "dst_offset": )" << dst_offset << R"(, "size": )" << size
<< R"(, "src_allocator_ref": ")" << src_alloc_record->strategy << R"(")"
<< R"(, "dst_allocator_ref": ")" << dst_alloc_record->strategy << R"(")"
<< R"( } )");
if (size > dst_size) {
UMPIRE_ERROR("Not enough resource in destination for copy: "
<< size << " -> " << dst_size);
}
auto op = op_registry.find("COPY", src_alloc_record->strategy,
dst_alloc_record->strategy);
op->transform(src_ptr, &dst_ptr, src_alloc_record, dst_alloc_record, size);
}
camp::resources::Event ResourceManager::copy(void* dst_ptr, void* src_ptr,
camp::resources::Resource& ctx,
std::size_t size)
{
UMPIRE_LOG(Debug, "(src_ptr=" << src_ptr << ", dst_ptr=" << dst_ptr
<< ", size=" << size << ")");
auto& op_registry = op::MemoryOperationRegistry::getInstance();
auto src_alloc_record = m_allocations.find(src_ptr);
std::ptrdiff_t src_offset =
static_cast<char*>(src_ptr) - static_cast<char*>(src_alloc_record->ptr);
std::size_t src_size = src_alloc_record->size - src_offset;
auto dst_alloc_record = m_allocations.find(dst_ptr);
std::ptrdiff_t dst_offset =
static_cast<char*>(dst_ptr) - static_cast<char*>(dst_alloc_record->ptr);
std::size_t dst_size = dst_alloc_record->size - dst_offset;
if (size == 0) {
size = src_size;
}
if (size > dst_size) {
UMPIRE_ERROR("Not enough resource in destination for copy: "
<< size << " -> " << dst_size);
}
auto op = op_registry.find("COPY", src_alloc_record->strategy,
dst_alloc_record->strategy);
return op->transform_async(src_ptr, &dst_ptr, src_alloc_record,
dst_alloc_record, size, ctx);
}
void ResourceManager::memset(void* ptr, int value, std::size_t length)
{
UMPIRE_LOG(Debug, "(ptr=" << ptr << ", value=" << value
<< ", length=" << length << ")");
auto& op_registry = op::MemoryOperationRegistry::getInstance();
auto alloc_record = m_allocations.find(ptr);
std::ptrdiff_t offset =
static_cast<char*>(ptr) - static_cast<char*>(alloc_record->ptr);
std::size_t size = alloc_record->size - offset;
if (length == 0) {
length = size;
}
UMPIRE_REPLAY(R"( "event": "memset", "payload": { )"
<< R"( "ptr": ")" << ptr << R"(")"
<< R"(, "value": )" << value << R"(, "size": )" << size
<< R"(, "allocator_ref": ")" << alloc_record->strategy << R"(")"
<< R"( })");
if (length > size) {
UMPIRE_ERROR("Cannot memset over the end of allocation: "
<< length << " -> " << size);
}
auto op = op_registry.find("MEMSET", alloc_record->strategy,
alloc_record->strategy);
op->apply(ptr, alloc_record, value, length);
}
void* ResourceManager::reallocate(void* current_ptr, std::size_t new_size)
{
strategy::AllocationStrategy* strategy;
UMPIRE_REPLAY(R"( "event": "reallocate", "payload": {)"
<< R"( "ptr": ")" << current_ptr << R"(")"
<< R"(, "size": )" << new_size << R"( } )");
if (current_ptr != nullptr) {
auto alloc_record = m_allocations.find(current_ptr);
strategy = alloc_record->strategy;
} else {
strategy = m_default_allocator;
}
void* new_ptr{reallocate_impl(current_ptr, new_size, Allocator(strategy))};
UMPIRE_REPLAY(R"( "event": "reallocate", "payload": {)"
<< R"( "ptr": ")" << current_ptr << R"(")"
<< R"(, "size": )" << new_size << R"( })"
<< R"(, "result": { "memory_ptr": ")" << new_ptr << R"(" } )");
return new_ptr;
}
void* ResourceManager::reallocate(void* current_ptr, std::size_t new_size,
Allocator alloc)
{
UMPIRE_REPLAY(R"( "event": "reallocate_ex", "payload": {)"
<< R"( "ptr": ")" << current_ptr << R"(")"
<< R"(, "size": )" << new_size << R"(, "allocator_ref": ")"
<< alloc.getAllocationStrategy() << R"(" } )");
void* new_ptr{reallocate_impl(current_ptr, new_size, alloc)};
UMPIRE_REPLAY(R"( "event": "reallocate_ex", "payload": {)"
<< R"( "ptr": ")" << current_ptr << R"(")"
<< R"(, "size": )" << new_size << R"(, "allocator_ref": ")"
<< alloc.getAllocationStrategy() << R"(" } )"
<< R"(, "result": { "memory_ptr": ")" << new_ptr << R"(" } )");
return new_ptr;
}
void* ResourceManager::reallocate_impl(void* current_ptr, std::size_t new_size,
Allocator allocator)
{
UMPIRE_LOG(Debug, "(current_ptr=" << current_ptr << ", new_size=" << new_size
<< ", with Allocator "
<< allocator.getName() << ")");
void* new_ptr;
//
// If this is a brand new allocation, no reallocation necessary, just allocate
//
if (current_ptr == nullptr) {
new_ptr = allocator.allocate(new_size);
} else {
auto alloc_record = m_allocations.find(current_ptr);
auto alloc = Allocator(alloc_record->strategy);
if (alloc_record->strategy != allocator.getAllocationStrategy()) {
UMPIRE_ERROR("Cannot reallocate "
<< current_ptr << " from: " << alloc.getName()
<< " with Allocator " << allocator.getName());
}
//
// Special case 0-byte size here
//
if (new_size == 0) {
alloc.deallocate(current_ptr);
new_ptr = alloc.allocate(new_size);
} else {
auto& op_registry = op::MemoryOperationRegistry::getInstance();
if (current_ptr != alloc_record->ptr) {
UMPIRE_ERROR("Cannot reallocate an offset ptr (ptr="
<< current_ptr << ", base=" << alloc_record->ptr);
}
std::shared_ptr<umpire::op::MemoryOperation> op;
if (alloc_record->strategy->getPlatform() == Platform::host &&
getAllocator("HOST").getId() != alloc_record->strategy->getId()) {
op = op_registry.find(
"REALLOCATE",
std::make_pair(Platform::undefined, Platform::undefined));
} else {
op = op_registry.find("REALLOCATE", alloc_record->strategy,
alloc_record->strategy);
}
op->transform(current_ptr, &new_ptr, alloc_record, alloc_record,
new_size);
}
}
return new_ptr;
}
void* ResourceManager::move(void* ptr, Allocator allocator)
{
UMPIRE_LOG(Debug, "(src_ptr=" << ptr << ", allocator=" << allocator.getName()
<< ")");
UMPIRE_REPLAY(R"( "event": "move", "payload": {")"
<< R"( "ptr": ")" << ptr << R"(")"
<< R"(, "allocator_ref": ")"
<< allocator.getAllocationStrategy() << R"(" })");
auto alloc_record = m_allocations.find(ptr);
// short-circuit if ptr was allocated by 'allocator'
if (alloc_record->strategy == allocator.getAllocationStrategy()) {
return ptr;
}
#if defined(UMPIRE_ENABLE_NUMA)
{
auto base_strategy =
util::unwrap_allocator<strategy::AllocationStrategy>(allocator);
// If found, use op::NumaMoveOperation to move in-place (same address
// returned)
if (dynamic_cast<strategy::NumaPolicy*>(base_strategy)) {
auto& op_registry = op::MemoryOperationRegistry::getInstance();
auto src_alloc_record = m_allocations.find(ptr);
const std::size_t size{src_alloc_record->size};
util::AllocationRecord dst_alloc_record{
nullptr, size, allocator.getAllocationStrategy()};
if (size > 0) {
auto op = op_registry.find("MOVE", src_alloc_record->strategy,
dst_alloc_record.strategy);
void* ret{nullptr};
op->transform(ptr, &ret, src_alloc_record, &dst_alloc_record, size);
UMPIRE_ASSERT(ret == ptr);
}
UMPIRE_REPLAY(R"( "event": "move", "payload": {)"
<< R"( "ptr": ")" << ptr << R"(")"
<< R"(, "allocator": ")"
<< allocator.getAllocationStrategy() << R"(" })"
<< R"(, "result": { "ptr": ")" << ptr << R"(" })");
return ptr;
}
}
#endif
if (ptr != alloc_record->ptr) {
UMPIRE_ERROR("Cannot move an offset ptr (ptr=" << ptr << ", base="
<< alloc_record->ptr);
}
void* dst_ptr{allocator.allocate(alloc_record->size)};
copy(dst_ptr, ptr);
UMPIRE_REPLAY(R"( "event": "move", "payload": {)"
<< R"( "ptr": ")" << ptr << R"(")"
<< R"(, "allocator": ")" << allocator.getAllocationStrategy()
<< R"(" })"
<< R"(, "result": { "ptr": ")" << dst_ptr << R"(" })");
deallocate(ptr);
return dst_ptr;
}
void ResourceManager::deallocate(void* ptr)
{
UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
auto allocator = findAllocatorForPointer(ptr);
allocator->deallocate(ptr);
}
std::size_t ResourceManager::getSize(void* ptr) const
{
auto record = m_allocations.find(ptr);
UMPIRE_LOG(Debug, "(ptr=" << ptr << ") returning " << record->size);
return record->size;
}
strategy::AllocationStrategy* ResourceManager::findAllocatorForId(int id)
{
auto allocator_i = m_allocators_by_id.find(id);
if (allocator_i == m_allocators_by_id.end()) {
UMPIRE_ERROR("Cannot find allocator for ID " << id);
}
UMPIRE_LOG(Debug, "(id=" << id << ") returning " << allocator_i->second);
return allocator_i->second;
}
strategy::AllocationStrategy* ResourceManager::findAllocatorForPointer(
void* ptr)
{
auto allocation_record = m_allocations.find(ptr);
if (!allocation_record->strategy) {
UMPIRE_ERROR("Cannot find allocator " << ptr);
}
UMPIRE_LOG(Debug,
"(ptr=" << ptr << ") returning " << allocation_record->strategy);
return allocation_record->strategy;
}
std::vector<std::string> ResourceManager::getAllocatorNames() const noexcept
{
std::vector<std::string> names;
for (auto it = m_allocators_by_name.begin(); it != m_allocators_by_name.end();
++it) {
names.push_back(it->first);
}
UMPIRE_LOG(Debug, "() returning " << names.size() << " allocators");
return names;
}
std::vector<int> ResourceManager::getAllocatorIds() const noexcept
{
std::vector<int> ids;
for (auto& it : m_allocators_by_id) {
ids.push_back(it.first);
}
return ids;
}
int ResourceManager::getNextId() noexcept
{
return m_id++;
}
std::string ResourceManager::getAllocatorInformation() const noexcept
{
std::ostringstream info;
for (auto& it : m_allocators_by_name) {
info << *it.second << " ";
}
return info.str();
}
strategy::AllocationStrategy* ResourceManager::getZeroByteAllocator()
{
return m_allocators_by_name[s_zero_byte_pool_name];
}
std::shared_ptr<op::MemoryOperation> ResourceManager::getOperation(
const std::string& operation_name, Allocator src_allocator,
Allocator dst_allocator)
{
auto& op_registry = op::MemoryOperationRegistry::getInstance();
return op_registry.find(operation_name, src_allocator.getAllocationStrategy(),
dst_allocator.getAllocationStrategy());
}
int ResourceManager::getNumDevices() const
{
int device_count{0};
#if defined(UMPIRE_ENABLE_CUDA)
::cudaGetDeviceCount(&device_count);
#elif defined(UMPIRE_ENABLE_HIP)
hipGetDeviceCount(&device_count);
#elif defined(UMPIRE_ENABLE_SYCL)
auto platforms = cl::sycl::platform::get_platforms();
for (auto& platform : platforms) {
auto devices = platform.get_devices();
for (auto& device : devices) {
const std::string deviceName =
device.get_info<cl::sycl::info::device::name>();
if (device.is_gpu() &&
(deviceName.find("Intel(R) Gen9 HD Graphics NEO") !=
std::string::npos))
device_count++;
}
}
#endif
return device_count;
}
} // end of namespace umpire