Class Replay

Class Documentation

class umpire::Replay

Public Functions

void logMessage(const std::string &message)
bool replayLoggingEnabled()
uint64_t replayUid()

Public Static Functions

Replay *getReplayLogger()
std::string printReplayAllocator(void)
template<typename T, typename ...Args>
std::string printReplayAllocator(T &&firstArg, Args&&... args)