Program Listing for File MemoryResourceFactory.hpp¶
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//////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2016-20, Lawrence Livermore National Security, LLC and Umpire
// project contributors. See the COPYRIGHT file for details.
//
// SPDX-License-Identifier: (MIT)
//////////////////////////////////////////////////////////////////////////////
#ifndef UMPIRE_MemoryResourceFactory_HPP
#define UMPIRE_MemoryResourceFactory_HPP
#include <memory>
#include <string>
#include "umpire/resource/MemoryResource.hpp"
namespace umpire {
namespace resource {
/*!
* \brief Abstract factory class for constructing MemoryResource objects.
*
* Concrete implementations of this class are used by the
* MemoryResourceRegistry to construct MemoryResource objects.
*
* \see MemoryResourceRegistry
*/
class MemoryResourceFactory {
public:
virtual ~MemoryResourceFactory() = default;
/*
* \brief Check whether the MemoryResource constructed by this factory is
* valid for the given name
*
* \return true if the MemoryResource matches name.
*/
virtual bool isValidMemoryResourceFor(const std::string& name) noexcept = 0;
/*!
* \brief Construct a MemoryResource with the given name and id.
*
* \param name Name of the MemoryResource.
* \param id ID of the MemoryResource.
* \param traits Traits for the MemoryResource
*/
virtual std::unique_ptr<resource::MemoryResource> create(
const std::string& name, int id) = 0;
/*!
* \brief Construct a MemoryResource with the given name and id.
*
* \param name Name of the MemoryResource.
* \param id ID of the MemoryResource.
* \param traits Traits for the MemoryResource
*/
virtual std::unique_ptr<resource::MemoryResource> create(
const std::string& name, int id, MemoryResourceTraits traits) = 0;
virtual MemoryResourceTraits getDefaultTraits() = 0;
};
} // namespace resource
} // end of namespace umpire
#endif // UMPIRE_MemoryResourceFactory_HPP