Program Listing for File ResourceManager.cpp

Return to documentation for file (umpire/ResourceManager.cpp)

//////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2016-20, Lawrence Livermore National Security, LLC and Umpire
// project contributors. See the COPYRIGHT file for details.
//
// SPDX-License-Identifier: (MIT)
//////////////////////////////////////////////////////////////////////////////
#include "umpire/config.hpp"

#include "umpire/ResourceManager.hpp"

#include "umpire/resource/MemoryResourceRegistry.hpp"

#include "umpire/resource/HostResourceFactory.hpp"

#include "umpire/resource/NullMemoryResourceFactory.hpp"

#if defined(UMPIRE_ENABLE_NUMA)
#include "umpire/strategy/NumaPolicy.hpp"
#endif

#if defined(UMPIRE_ENABLE_CUDA)
#include <cuda_runtime_api.h>

#include "umpire/resource/CudaDeviceResourceFactory.hpp"
#include "umpire/resource/CudaUnifiedMemoryResourceFactory.hpp"
#include "umpire/resource/CudaPinnedMemoryResourceFactory.hpp"
#if defined(UMPIRE_ENABLE_CONST)
#include "umpire/resource/CudaConstantMemoryResourceFactory.hpp"
#endif
#endif

#if defined(UMPIRE_ENABLE_HIP)
#include <hip/hip_runtime.h>

#include "umpire/resource/HipDeviceResourceFactory.hpp"
#include "umpire/resource/HipPinnedMemoryResourceFactory.hpp"
#if defined(UMPIRE_ENABLE_CONST)
#include "umpire/resource/HipConstantMemoryResourceFactory.hpp"
#endif
#endif

#include "umpire/op/MemoryOperation.hpp"
#include "umpire/op/MemoryOperationRegistry.hpp"
#include "umpire/strategy/DynamicPool.hpp"
#include "umpire/strategy/AllocationTracker.hpp"
#include "umpire/strategy/ZeroByteHandler.hpp"
#include "umpire/strategy/FixedPool.hpp"

#include "umpire/util/Macros.hpp"
#include "umpire/util/make_unique.hpp"
#include "umpire/util/wrap_allocator.hpp"

#include "umpire/util/MPI.hpp"
#include "umpire/util/io.hpp"

#include <iterator>
#include <sstream>
#include <memory>

static const char* s_null_resource_name{"__umpire_internal_null"};
static const char* s_zero_byte_pool_name{"__umpire_internal_0_byte_pool"};

namespace umpire {

ResourceManager&
ResourceManager::getInstance()
{
  static ResourceManager resource_manager;

  UMPIRE_LOG(Debug, "() returning " << &resource_manager);
  return resource_manager;
}

ResourceManager::ResourceManager() :
  m_allocations(),
  m_allocators(),
  m_allocators_by_id(),
  m_allocators_by_name(),
  m_memory_resources(),
  m_default_allocator(),
  m_id(0),
  m_mutex()
{
  UMPIRE_LOG(Debug, "() entering");

  const char* env_enable_replay{getenv("UMPIRE_REPLAY")};
  const bool enable_replay{env_enable_replay != nullptr};

  const char* env_enable_log{getenv("UMPIRE_LOG_LEVEL")};
  const bool enable_log{env_enable_log != nullptr};

  util::initialize_io(enable_log, enable_replay);

  resource::MemoryResourceRegistry& registry{
    resource::MemoryResourceRegistry::getInstance()};

  registry.registerMemoryResource(
      util::make_unique<resource::HostResourceFactory>());

  registry.registerMemoryResource(
      util::make_unique<resource::NullMemoryResourceFactory>());

#if defined(UMPIRE_ENABLE_CUDA)
  registry.registerMemoryResource(
    util::make_unique<resource::CudaDeviceResourceFactory>());

  registry.registerMemoryResource(
    util::make_unique<resource::CudaUnifiedMemoryResourceFactory>());

  registry.registerMemoryResource(
    util::make_unique<resource::CudaPinnedMemoryResourceFactory>());

#if defined(UMPIRE_ENABLE_CONST)
  registry.registerMemoryResource(
    util::make_unique<resource::CudaConstantMemoryResourceFactory>());
#endif
#endif

#if defined(UMPIRE_ENABLE_HIP)
  registry.registerMemoryResource(
    util::make_unique<resource::HipDeviceResourceFactory>());

  registry.registerMemoryResource(
    util::make_unique<resource::HipPinnedMemoryResourceFactory>());

#if defined(UMPIRE_ENABLE_CONST)
  registry.registerMemoryResource(
    util::make_unique<resource::HipConstantMemoryResourceFactory>());
#endif
#endif

  initialize();

  UMPIRE_LOG(Debug, "() leaving");
}

ResourceManager::~ResourceManager()
{
  for (auto&& allocator : m_allocators) {
    allocator.reset();
  }
}

void
ResourceManager::initialize()
{
  UMPIRE_LOG(Debug, "() entering");

  UMPIRE_LOG(Debug, "Umpire v" << UMPIRE_VERSION_MAJOR << "." <<
      UMPIRE_VERSION_MINOR << "." <<
      UMPIRE_VERSION_PATCH << "." <<
      UMPIRE_VERSION_RC);

  UMPIRE_REPLAY(
      R"( "event": "version", "payload": { "major": )" << UMPIRE_VERSION_MAJOR
      << R"(, "minor": )" << UMPIRE_VERSION_MINOR
      << R"(, "patch": )" << UMPIRE_VERSION_PATCH
      << R"(, "rc": ")" << UMPIRE_VERSION_RC << R"(" })");

  resource::MemoryResourceRegistry& registry{
    resource::MemoryResourceRegistry::getInstance()};

  {
    std::unique_ptr<strategy::AllocationStrategy>
      host_allocator{
        util::wrap_allocator<
          strategy::AllocationTracker,
          strategy::ZeroByteHandler>(
            registry.makeMemoryResource("HOST", getNextId()))};

    UMPIRE_REPLAY(
      R"( "event": "makeMemoryResource", "payload": { "name": "HOST" })"
      << R"(, "result": ")" << host_allocator.get() << R"(")");

    int id{host_allocator->getId()};
    m_allocators_by_name["HOST"]  = host_allocator.get();
    m_memory_resources[resource::Host] = host_allocator.get();
    m_default_allocator = host_allocator.get();
    m_allocators_by_id[id] = host_allocator.get();
    m_allocators.emplace_front(std::move(host_allocator));
  }

  {
    std::unique_ptr<strategy::AllocationStrategy>
      allocator{
        //util::wrap_allocator<strategy::AllocationTracker>(
          registry.makeMemoryResource(s_null_resource_name, getNextId())};

    int id{allocator->getId()};
    m_allocators_by_name[s_null_resource_name]  = allocator.get();
    m_allocators_by_id[id] = allocator.get();
    m_allocators.emplace_front(std::move(allocator));
  }

#if defined(UMPIRE_ENABLE_CUDA)
  int count;
  auto error = ::cudaGetDeviceCount(&count);

  if (error != cudaSuccess) {
    UMPIRE_ERROR("Umpire compiled with CUDA support but no GPUs detected!");
  }
#endif

#if defined(UMPIRE_ENABLE_HIP)
  int count;
  auto error = ::hipGetDeviceCount(&count);

  if (error != hipSuccess) {
    UMPIRE_ERROR("Umpire compiled with HIP support but no GPUs detected!");
  }
#endif

#if defined(UMPIRE_ENABLE_DEVICE)
  {
    std::unique_ptr<strategy::AllocationStrategy>
      allocator{util::wrap_allocator<
        strategy::AllocationTracker,
        strategy::ZeroByteHandler>(
            registry.makeMemoryResource("DEVICE", getNextId()))};
    UMPIRE_REPLAY(
      R"( "event": "makeMemoryResource", "payload": { "name": "DEVICE" })"
      << R"(, "result": ")" << allocator.get() << R"(")");

    int id{allocator->getId()};
    m_allocators_by_name["DEVICE"] = allocator.get();
    m_memory_resources[resource::Device] = allocator.get();
    m_allocators_by_id[id] = allocator.get();
    m_allocators.emplace_front(std::move(allocator));
  }
#endif

#if defined(UMPIRE_ENABLE_PINNED)
  {
    std::unique_ptr<strategy::AllocationStrategy>
      allocator{util::wrap_allocator<
        strategy::AllocationTracker,
        strategy::ZeroByteHandler>(
            registry.makeMemoryResource("PINNED", getNextId()))};
    UMPIRE_REPLAY(
      R"( "event": "makeMemoryResource", "payload": { "name": "PINNED" })"
      << R"(, "result": ")" << allocator.get() << R"(")");

    int id{allocator->getId()};
    m_allocators_by_name["PINNED"] = allocator.get();
    m_memory_resources[resource::Pinned] = allocator.get();
    m_allocators_by_id[id] = allocator.get();
    m_allocators.emplace_front(std::move(allocator));
  }
#endif

#if defined(UMPIRE_ENABLE_UM)
  {
    std::unique_ptr<strategy::AllocationStrategy>
      allocator{util::wrap_allocator<
        strategy::AllocationTracker,
        strategy::ZeroByteHandler>(
            registry.makeMemoryResource("UM", getNextId()))};
    UMPIRE_REPLAY(
      R"( "event": "makeMemoryResource", "payload": { "name": "UM" })"
      << R"(, "result": ")" << allocator.get() << R"(")");

    int id{allocator->getId()};
    m_allocators_by_name["UM"] = allocator.get();
    m_memory_resources[resource::Unified] = allocator.get();
    m_allocators_by_id[id] = allocator.get();
    m_allocators.emplace_front(std::move(allocator));
  }
#endif

#if defined(UMPIRE_ENABLE_CONST)
  {
    std::unique_ptr<strategy::AllocationStrategy>
      allocator{util::wrap_allocator<
        strategy::AllocationTracker,
        strategy::ZeroByteHandler>(
            registry.makeMemoryResource("DEVICE_CONST", getNextId()))};
    UMPIRE_REPLAY(
      R"( "event": "makeMemoryResource", "payload": { "name": "DEVICE_CONST" })"
      << R"(, "result": ")" << allocator.get() << R"(")");

    int id{allocator->getId()};
    m_allocators_by_name["DEVICE_CONST"] = allocator.get();
    m_memory_resources[resource::Constant] = allocator.get();
    m_allocators_by_id[id] = allocator.get();
    m_allocators.emplace_front(std::move(allocator));
  }
#endif

  {
    std::unique_ptr<strategy::AllocationStrategy> allocator{
      new strategy::FixedPool{s_zero_byte_pool_name,
        getNextId(),
        Allocator{m_allocators_by_name[s_null_resource_name]},
        1}
    };

    int id{allocator->getId()};
    m_allocators_by_name[s_zero_byte_pool_name] = allocator.get();
    m_allocators_by_id[id] = allocator.get();
    m_allocators.emplace_front(std::move(allocator));
  }

  UMPIRE_LOG(Debug, "() leaving");
}

strategy::AllocationStrategy*
ResourceManager::getAllocationStrategy(const std::string& name)
{
  UMPIRE_LOG(Debug, "(\"" << name << "\")");
  auto allocator = m_allocators_by_name.find(name);
  if (allocator == m_allocators_by_name.end()) {
    UMPIRE_ERROR("Allocator \"" << name << "\" not found. Available allocators: "
        << getAllocatorInformation());
  }

  return m_allocators_by_name[name];
}

Allocator
ResourceManager::getAllocator(const std::string& name)
{
  UMPIRE_LOG(Debug, "(\"" << name << "\")");
  return Allocator(getAllocationStrategy(name));
}

Allocator
ResourceManager::getAllocator(const char* name)
{
  return getAllocator(std::string{name});
}

Allocator
ResourceManager::getAllocator(resource::MemoryResourceType resource_type)
{
  UMPIRE_LOG(Debug, "(\"" << static_cast<std::size_t>(resource_type) << "\")");

  auto allocator = m_memory_resources.find(resource_type);
  if (allocator == m_memory_resources.end()) {
    UMPIRE_ERROR("Allocator \"" << static_cast<std::size_t>(resource_type)
        << "\" not found. Available allocators: " << getAllocatorInformation());
  }

  return Allocator(m_memory_resources[resource_type]);
}

Allocator
ResourceManager::getAllocator(int id)
{
  UMPIRE_LOG(Debug, "(\"" << id << "\")");

  auto allocator = m_allocators_by_id.find(id);
  if (allocator == m_allocators_by_id.end()) {
    UMPIRE_ERROR("Allocator \"" << id << "\" not found. Available allocators: "
        << getAllocatorInformation());
  }

  return Allocator(m_allocators_by_id[id]);
}

Allocator
ResourceManager::getDefaultAllocator()
{
  UMPIRE_LOG(Debug, "");

  if (!m_default_allocator) {
    UMPIRE_ERROR("The default Allocator is not defined");
  }

  return Allocator(m_default_allocator);
}

void
ResourceManager::setDefaultAllocator(Allocator allocator) noexcept
{
  UMPIRE_LOG(Debug, "(\"" << allocator.getName() << "\")");

  UMPIRE_REPLAY(
    R"( "event": "setDefaultAllocator", "payload": { "allocator_ref": ")"
    << allocator.getAllocationStrategy() << R"(" })");

  m_default_allocator = allocator.getAllocationStrategy();
}

void
ResourceManager::registerAllocator(const std::string& name, Allocator allocator)
{
  if (isAllocator(name)) {
    UMPIRE_ERROR("Allocator " << name << " is already registered.");
  }

  m_allocators_by_name[name] = allocator.getAllocationStrategy();
}

Allocator
ResourceManager::getAllocator(void* ptr)
{
  UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
  return Allocator(findAllocatorForPointer(ptr));
}

bool
ResourceManager::isAllocator(const std::string& name) noexcept
{
  return (m_allocators_by_name.find(name) != m_allocators_by_name.end());
}

bool
ResourceManager::hasAllocator(void* ptr)
{
  UMPIRE_LOG(Debug, "(ptr=" << ptr <<")");

  return m_allocations.contains(ptr);
}

void ResourceManager::registerAllocation(void* ptr, util::AllocationRecord record)
{
  UMPIRE_LOG(Debug, "(ptr=" << ptr << ", size=" << record.size
             << ", strategy=" << record.strategy << ") with " << this);
  m_allocations.insert(ptr, record);
}

util::AllocationRecord ResourceManager::deregisterAllocation(void* ptr)
{
  UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
  return m_allocations.remove(ptr);
}

const util::AllocationRecord*
ResourceManager::findAllocationRecord(void* ptr) const
{
  auto alloc_record = m_allocations.find(ptr);

  if (!alloc_record->strategy) {
    UMPIRE_ERROR("Cannot find allocator for " << ptr);
  }

  UMPIRE_LOG(Debug, "(Returning allocation record for ptr = " << ptr << ")");

  return alloc_record;
}

bool
ResourceManager::isAllocatorRegistered(const std::string& name)
{
  return (m_allocators_by_name.find(name) != m_allocators_by_name.end());
}

void ResourceManager::copy(void* dst_ptr, void* src_ptr, std::size_t size)
{
  UMPIRE_LOG(Debug, "(src_ptr=" << src_ptr << ", dst_ptr=" << dst_ptr << ", size=" << size << ")");

  auto& op_registry = op::MemoryOperationRegistry::getInstance();

  auto src_alloc_record = m_allocations.find(src_ptr);
  std::ptrdiff_t src_offset = static_cast<char*>(src_ptr) - static_cast<char*>(src_alloc_record->ptr);
  std::size_t src_size = src_alloc_record->size - src_offset;

  auto dst_alloc_record = m_allocations.find(dst_ptr);
  std::ptrdiff_t dst_offset = static_cast<char*>(dst_ptr) - static_cast<char*>(dst_alloc_record->ptr);
  std::size_t dst_size = dst_alloc_record->size - dst_offset;

  if (size == 0) {
    size = src_size;
  }

  UMPIRE_REPLAY(
    R"( "event": "copy", "payload": {)"
    << R"( "src": ")"                << src_ptr                    << R"(")"
    << R"(, "src_offset": )"         << src_offset
    << R"(, "dest": ")"              << dst_ptr                    << R"(")"
    << R"(, "dst_offset": )"         << dst_offset
    << R"(, "size": )"               << size
    << R"(, "src_allocator_ref": ")" << src_alloc_record->strategy << R"(")"
    << R"(, "dst_allocator_ref": ")" << dst_alloc_record->strategy << R"(")"
    << R"( } )");

  if (size > dst_size) {
    UMPIRE_ERROR("Not enough resource in destination for copy: " << size << " -> " << dst_size);
  }

  auto op = op_registry.find("COPY",
      src_alloc_record->strategy,
      dst_alloc_record->strategy);

  op->transform(src_ptr, &dst_ptr, src_alloc_record, dst_alloc_record, size);
}

void ResourceManager::memset(void* ptr, int value, std::size_t length)
{
  UMPIRE_LOG(Debug, "(ptr=" << ptr << ", value=" << value << ", length=" << length << ")");

  auto& op_registry = op::MemoryOperationRegistry::getInstance();

  auto alloc_record = m_allocations.find(ptr);

  std::ptrdiff_t offset = static_cast<char*>(ptr) - static_cast<char*>(alloc_record->ptr);
  std::size_t size = alloc_record->size - offset;

  if (length == 0) {
    length = size;
  }

  UMPIRE_REPLAY(
       R"( "event": "memset", "payload": { )"
    << R"( "ptr": ")"            << ptr                   << R"(")"
    << R"(, "value": )"          << value
    << R"(, "size": )"           << size
    << R"(, "allocator_ref": ")" << alloc_record->strategy << R"(")"
    << R"( })");

  if (length > size) {
    UMPIRE_ERROR("Cannot memset over the end of allocation: " << length << " -> " << size);
  }

  auto op = op_registry.find("MEMSET",
      alloc_record->strategy,
      alloc_record->strategy);

  op->apply(ptr, alloc_record, value, length);
}

void*
ResourceManager::reallocate(void* current_ptr, std::size_t new_size)
{
  strategy::AllocationStrategy* strategy;

  UMPIRE_REPLAY(
       R"( "event": "reallocate", "payload": {)"
    << R"( "ptr": ")" << current_ptr << R"(")"
    << R"(, "size": )" << new_size << R"( } )");

  if ( current_ptr != nullptr ) {
    auto alloc_record = m_allocations.find(current_ptr);
    strategy = alloc_record->strategy;
  }
  else {
    strategy = m_default_allocator;
  }

  void* new_ptr{reallocate_impl(current_ptr, new_size, Allocator(strategy))};

  UMPIRE_REPLAY(
       R"( "event": "reallocate", "payload": {)"
    << R"( "ptr": ")" << current_ptr << R"(")"
    << R"(, "size": )" << new_size << R"( })"
    << R"(, "result": { "memory_ptr": ")" << new_ptr << R"(" } )");

  return new_ptr;
}

void*
ResourceManager::reallocate(void* current_ptr, std::size_t new_size, Allocator alloc)
{
  UMPIRE_REPLAY(
       R"( "event": "reallocate_ex", "payload": {)"
    << R"( "ptr": ")" << current_ptr << R"(")"
    << R"(, "size": )" << new_size
    << R"(, "allocator_ref": ")" << alloc.getAllocationStrategy() << R"(" } )");

  void* new_ptr{reallocate_impl(current_ptr, new_size, alloc)};

  UMPIRE_REPLAY(
       R"( "event": "reallocate_ex", "payload": {)"
    << R"( "ptr": ")" << current_ptr << R"(")"
    << R"(, "size": )" << new_size
    << R"(, "allocator_ref": ")" << alloc.getAllocationStrategy() << R"(" } )"
    << R"(, "result": { "memory_ptr": ")" << new_ptr << R"(" } )");

  return new_ptr;
}

void*
ResourceManager::reallocate_impl(void* current_ptr, std::size_t new_size, Allocator allocator)
{
  UMPIRE_LOG(Debug,
      "(current_ptr=" << current_ptr
        << ", new_size=" << new_size
        << ", with Allocator " << allocator.getName() << ")" );

  void* new_ptr;

  //
  // If this is a brand new allocation, no reallocation necessary, just allocate
  //
  if ( current_ptr == nullptr ) {
    new_ptr = allocator.allocate(new_size);
  }
  else {
    auto alloc_record = m_allocations.find(current_ptr);
    auto alloc = Allocator(alloc_record->strategy);

    if ( alloc_record->strategy != allocator.getAllocationStrategy() ) {
      UMPIRE_ERROR("Cannot reallocate " << current_ptr
          << " from: " << alloc.getName()
          << " with Allocator " << allocator.getName());
    }

    //
    // Special case 0-byte size here
    //
    if ( new_size == 0 ) {
      alloc.deallocate(current_ptr);
      new_ptr = alloc.allocate(new_size);
    }
    else {
      auto& op_registry = op::MemoryOperationRegistry::getInstance();

      if (current_ptr != alloc_record->ptr) {
        UMPIRE_ERROR("Cannot reallocate an offset ptr (ptr="
            << current_ptr << ", base=" << alloc_record->ptr);
      }

      auto op = op_registry.find("REALLOCATE", alloc_record->strategy, alloc_record->strategy);

      op->transform(current_ptr, &new_ptr, alloc_record, alloc_record, new_size);
    }
  }

  return new_ptr;
}

void*
ResourceManager::move(void* ptr, Allocator allocator)
{
  UMPIRE_LOG(Debug, "(src_ptr=" << ptr << ", allocator=" << allocator.getName() << ")");

  UMPIRE_REPLAY(
    R"( "event": "move", "payload": {")"
    << R"( "ptr": ")" << ptr << R"(")"
    << R"(, "allocator_ref": ")" << allocator.getAllocationStrategy() << R"(" })");

  auto alloc_record = m_allocations.find(ptr);

  // short-circuit if ptr was allocated by 'allocator'
  if (alloc_record->strategy == allocator.getAllocationStrategy()) {
    return ptr;
  }

#if defined(UMPIRE_ENABLE_NUMA)
  {
    auto base_strategy = util::unwrap_allocator<strategy::AllocationStrategy>(allocator);

    // If found, use op::NumaMoveOperation to move in-place (same address returned)
    if (dynamic_cast<strategy::NumaPolicy*>(base_strategy)) {
      auto& op_registry = op::MemoryOperationRegistry::getInstance();

      auto src_alloc_record = m_allocations.find(ptr);

      const std::size_t size{src_alloc_record->size};
      util::AllocationRecord dst_alloc_record{
        nullptr, size, allocator.getAllocationStrategy()};

      if (size > 0) {
        auto op = op_registry.find("MOVE",
                                   src_alloc_record->strategy,
                                   dst_alloc_record.strategy);
        void *ret{nullptr};
        op->transform(ptr, &ret, src_alloc_record, &dst_alloc_record, size);
        UMPIRE_ASSERT(ret == ptr);
      }

      UMPIRE_REPLAY(
        R"( "event": "move", "payload": {)"
        << R"( "ptr": ")" << ptr << R"(")"
        << R"(, "allocator": ")" << allocator.getAllocationStrategy() << R"(" })"
        << R"(, "result": { "ptr": ")" << ptr << R"(" })");
      return ptr;
    }
  }
#endif

  if (ptr != alloc_record->ptr) {
    UMPIRE_ERROR("Cannot move an offset ptr (ptr=" << ptr << ", base=" << alloc_record->ptr);
  }

  void* dst_ptr{allocator.allocate(alloc_record->size)};
  copy(dst_ptr, ptr);

  UMPIRE_REPLAY(
    R"( "event": "move", "payload": {)"
    << R"( "ptr": ")" << ptr << R"(")"
    << R"(, "allocator": ")" << allocator.getAllocationStrategy() << R"(" })"
    << R"(, "result": { "ptr": ")" << dst_ptr << R"(" })"
  );

  deallocate(ptr);

  return dst_ptr;
}

void ResourceManager::deallocate(void* ptr)
{
  UMPIRE_LOG(Debug, "(ptr=" << ptr << ")");
  auto allocator = findAllocatorForPointer(ptr);

  allocator->deallocate(ptr);
}

std::size_t
ResourceManager::getSize(void* ptr) const
{
  auto record = m_allocations.find(ptr);
  UMPIRE_LOG(Debug, "(ptr=" << ptr << ") returning " << record->size);
  return record->size;
}

strategy::AllocationStrategy* ResourceManager::findAllocatorForId(int id)
{
  auto allocator_i = m_allocators_by_id.find(id);

  if ( allocator_i == m_allocators_by_id.end() ) {
    UMPIRE_ERROR("Cannot find allocator for ID " << id);
  }

  UMPIRE_LOG(Debug, "(id=" << id << ") returning " << allocator_i->second );
  return allocator_i->second;
}

strategy::AllocationStrategy* ResourceManager::findAllocatorForPointer(void* ptr)
{
  auto allocation_record = m_allocations.find(ptr);

  if (! allocation_record->strategy) {
    UMPIRE_ERROR("Cannot find allocator " << ptr);
  }

  UMPIRE_LOG(Debug, "(ptr=" << ptr << ") returning " << allocation_record->strategy);
  return allocation_record->strategy;
}

std::vector<std::string>
ResourceManager::getAllocatorNames() const noexcept
{
  std::vector<std::string> names;
  for(auto it = m_allocators_by_name.begin(); it != m_allocators_by_name.end(); ++it) {
    names.push_back(it->first);
  }

  UMPIRE_LOG(Debug, "() returning " << names.size() << " allocators");
  return names;
}

std::vector<int>
ResourceManager::getAllocatorIds() const noexcept
{
  std::vector<int> ids;
  for (auto& it : m_allocators_by_id) {
    ids.push_back(it.first);
  }

  return ids;
}

int
ResourceManager::getNextId() noexcept
{
  return m_id++;
}

std::string
ResourceManager::getAllocatorInformation() const noexcept
{
  std::ostringstream info;

  for (auto& it : m_allocators_by_name) {
    info << *it.second << " ";
  }

  return info.str();
}

strategy::AllocationStrategy*
ResourceManager::getZeroByteAllocator()
{
  return m_allocators_by_name[s_zero_byte_pool_name];
}

std::shared_ptr<op::MemoryOperation>
ResourceManager::getOperation(
    const std::string& operation_name,
    Allocator src_allocator,
    Allocator dst_allocator)
{
  auto& op_registry = op::MemoryOperationRegistry::getInstance();

  return op_registry.find(
      operation_name,
      src_allocator.getAllocationStrategy(),
      dst_allocator.getAllocationStrategy());
}

} // end of namespace umpire