Program Listing for File CudaUnifiedMemoryResourceFactory.cpp¶
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//////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2016-20, Lawrence Livermore National Security, LLC and Umpire
// project contributors. See the COPYRIGHT file for details.
//
// SPDX-License-Identifier: (MIT)
//////////////////////////////////////////////////////////////////////////////
#include "umpire/resource/CudaUnifiedMemoryResourceFactory.hpp"
#include "umpire/resource/DefaultMemoryResource.hpp"
#include "umpire/alloc/CudaMallocManagedAllocator.hpp"
#include "umpire/util/make_unique.hpp"
#include <cuda_runtime_api.h>
namespace umpire {
namespace resource {
bool
CudaUnifiedMemoryResourceFactory::isValidMemoryResourceFor(const std::string& name)
noexcept
{
if (name.compare("UM") == 0) {
return true;
} else {
return false;
}
}
std::unique_ptr<resource::MemoryResource>
CudaUnifiedMemoryResourceFactory::create(const std::string& UMPIRE_UNUSED_ARG(name), int id)
{
MemoryResourceTraits traits;
cudaDeviceProp properties;
auto error = ::cudaGetDeviceProperties(&properties, 0);
if (error != cudaSuccess) {
UMPIRE_ERROR("cudaGetDeviceProperties failed with error: " << cudaGetErrorString(error));
}
traits.unified = true;
traits.size = properties.totalGlobalMem; // plus system size?
traits.vendor = MemoryResourceTraits::vendor_type::NVIDIA;
traits.kind = MemoryResourceTraits::memory_type::GDDR;
traits.used_for = MemoryResourceTraits::optimized_for::any;
return util::make_unique<resource::DefaultMemoryResource<alloc::CudaMallocManagedAllocator>>(Platform::cuda, "UM", id, traits);
}
} // end of namespace resource
} // end of namespace umpire